Changelog for 01-23-2018
We are now at Game Ver. 0.0.9.1
– Adjusted MuzzleVelocity, GravityMod, Damage and Impact Force on all three guns.
– Added new materials and doors to the Cargo Bay for Air Raids.
– A new value, sfhSpread, has been added that controls the aim variation when shooting from the hip (also radians).
– Projectile spread. The projectileSpread value for weapon images has been converted to a simple radians of aim variation. This value is used when shooting an aimed weapon.
– Doubled the respawn time for players from five to ten seconds.
– Doubled the respawn time for defense drones from twenty to forty seconds and removed the shape name.
– Removed sfhSpread from the Plasma Blaster since it can only be fired in aimed mode.
– Added a checkbox to the Options General pane that toggles the visibility of the GuiShapeNameHud.
– Changed minimum time to five seconds for keyrun tasks.
– Added rank update to quest time command.
– Fix to stop Alliance raid timer if the last raider to disconnect had not spawned yet.
– Fixed original skin for bridge floor and updated save function to prevent storing it.
– Deleted the HealthSupplies model, was only used once.
– Removed Lasers from front entrance, and placed some static boxes in Hold entrance.
– Removed Static lasers at back of Hold and added an actual laser.
– Deleted spec map for Katana and changed metalness setting on holster.
– Put GuiShapeNameHud back in.
– Fix for missing clothes on avatar.
– Prevent footprints from causing texture reloads.
See you in the AlterVerse,
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